Story Of Thor, The - A Successor Of The Light (8) (Eng) Tiny Toon Adventures - Buster's Hidden Treasure Teenage Mutant Ninja Turtles - The Hyperstone Heist Super Street Fighter II - The New Challengers Mario & Sonic at the Rio 2016 Olympic Gamesĭr.Street Fighter 2 Special Champion Edition Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Olympic Winter Games.Sonic the Hedgehog Spinball ( Prototypes) Sonic the Hedgehog 4: Episode I ( Prototypes) Sonic Adventure DX: Director's Cut ( Prototypes).Sonic the Hedgehog Pocket Adventure ( Prototypes) Sonic the Hedgehog 4: Episode II ( Prototype).Sonic the Hedgehog 4: Episode I ( Prototypes).Sonic Adventure DX: Director's Cut ( 2004, Demo, 2011).Some of the pillars below the platforms in this area were changed, as well as the addition of a line of 3 rings over the river in the final game. The floating platforms in the chain near the waterfall form a different path to the chain in the final game. These sections are also missing the pillars placed at the start of each chain. None of the floating platforms above the map move in this version, so the floating platform chains are much smaller in order for the player to be able to jump across them. A set of two rings on top of a nearby platform were removed. A nearby circle of rings in this area was reduced from 8 rings to 7.Ī group of rings in front of the character building were changed from a small group in front of the building to two small circles around the nearby statues.Īlong the path near the character building, an extra pillar was added and the existing one was moved slightly to the left. In the final game, the spring was moved onto a floating platform accessible via the raised area - only needed to gather rings floating above it. One of the few and easily noticeable changes is the presence of a spring that was changed into a platform for the final game, likely due to issues getting to the raised area with the spring's reduced movement while bouncing. The song playing here has louder percussion and saxophone instruments.ĭespite Sonic not being able to enter buildings etc, the animations for him doing so are still in the game.Īside from the world's limited state its layout is mostly the same as the final game's, but there are a few changes around the map.There are no controls to zoom out the camera, though it can still be rotated left and right.The mission button is missing entirely, meaning no missions can be played in this version.There are no secret cards scattered around the map.There are no flickies flying around the map.This version of Sonic World is far smaller than the final game's, lacking many of its effects and features: When their time is up, the game goes to the SONIC JAM Release screen. Sonic World gives the player 1 minute to run around and explore the world. Despite this, they can still run around on the spot beforehand. They must wait for a countdown timer to appear and reach "GO!" first. The player won't immediately be given control when they enter Sonic World. aif.Īfter finishing either game's available stages, the game goes to the SONIC JAM Release screen. In the final game, the classic games' music is stored inside.Music doesn't loop, and certain tracks such as the speedup theme are missing.Spin Dash is always enabled for Sonic 1.In Sonic 2, only Emerald Hill Zone Act 1 & 2 and Chemical Plant Zone Act 1 are playable.In Sonic 1, only Green Hill Zone Act 1 & 2 and Marble Zone Act 1 are playable.
The versions of Sonic 1 and 2 in this version are fairly limited: Selecting a game will IMMEDIATELY kick you into its first zone, meaning you can't use cheats or, if playing Sonic 2, play as Sonic or Tails alone. Only Sonic 1 and 2 can be chosen - the other two games, while present in the menu, cannot be selected and are marked with a message 工事中 that translates to "under construction".
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Only the game selection menu is present in this version - there are no further menus to select difficulty, read manuals etc.